ParticleIterator & operator=(const ParticleIterator &)
ParticleIterator & operator--()
const ParticleAccessor< dim, spacedim > * operator->() const
const ParticleAccessor< dim, spacedim > & operator*() const
ParticleIterator & operator++()
ParticleIterator operator++(int)
bool operator!=(const ParticleIterator< dim, spacedim > &) const
bool operator==(const ParticleIterator< dim, spacedim > &) const
ParticleAccessor< dim, spacedim > accessor
ParticleIterator()=default